Check out my May virtual workshop: Learning Design for Behavior Change

That Pesky Goldfish Attention Span Myth

I think everyone who works in the research-to-practice area has a persistent myth that annoys them the most. Mine is unquestionably the goldfish attention span one. Here’s my pass at a video to address that (note: contains a shameless marketing plug): If you’d like to learn more about how to engage learners, check out our … Read more

Complex Skill Development

Hey folks, I’ve long thought that the instructional design toolbox is more focused on knowledge and procedural learning, and has less specifics to offer for complex skill development. I’m working on parsing some guidelines based on types of skills and problem context. This is a talk that I’ve done at a few of the elearning … Read more

New DFHPL Facebook Group – Following the Conversation

So nerdy shop talk is basically my favorite thing, and the internet is a spectacular place to geek about whatever your passion is.  Where those conversations happen seems to shift as the internet evolves.  I used to have most of my nerd conversations on Twitter, but things seem to have shifted to Facebook or LinkedIn … Read more

Narrative Strategies for Learning

Had a lovely time at the Learning Solutions Conference last week.  Did a full day pre-con on Gameful Learning Design with Rick Raymer, which was a lot of fun. I also did a session on Narrative Techniques for Learning.  When I was working on Design For How People Learn, I listened a lot to a … Read more

Extrinsic Motivation and Games

Hey folks, this is a really excellent discussion of the issues and research around using extrinsic rewards as a way to motivate behavior. Chris Hecker is looking at the question through the lens of game design, but it really, really applies to learning design as well.  There’s a write-up at the website, and a recording … Read more