Libraries and Hyperbolic Discounting and Carrots

So I’ve been blogging, just not here:   For ASTD, I wrote about why we aren’t in the information delivery business anymore (and what we can learn from Museums and Libraries): http://www.astd.org/Publications/Blogs/Learning-Technologies-Blog/2013/11/The-Future-of-LD-Is-Not-the-Information-Business For Allen Interactions, I wrote a guest blog about hyperbolic discounting, and why creating a feeling of immediacy is a necessary instructional design … Read more

Design For How People Learn in Chinese

So, apparently there’s a chinese version of Design For How People Learn, which is delightful.   Apparently when you take a Cammy Bean quote, translate it into Chinese, and then let google translate turn it back into English, you get this marvelous wisdom: ‘If you let me fall in love with a book, then I … Read more

Gameful Learning – More Sebastian Deterding Goodness

Okay, so I understand that it looks like I just post every Sebastian Deterding presentation on this blog, but really, I don’t.  He’s a prolific guy.  This one is specifically aimed at design for online learning, so it’s double-plus-good, and therefore must be posted here: Gameful Design for Online Learning from Sebastian Deterding

Social Norms -or- Hey, What are they doing over there?

I’m working on a change management presentation, and have been looking for some of the social norms research – especially at the practice of using messages that help people understand that the majority of the group is already doing the desired behavior. Before I close the tabs, I thought I’d collect the most interesting links … Read more

Usable Learning Busy-ness

Hey folks — am returned from all the San Francisco adventures, and am happy to be home. Now that I have time to draw breath, I’ll actually finish some of those blog posts, but  here’s a round up of stuff that’s been going on, in no particular order: There’s a new Research For Practitioners piece … Read more

Webcast: Using the Psychology of Games for Learning

I should have posted this a few days ago, but I’m doing a webcast tomorrow (Wednesday May 15th, 1pm ET) for ASTD on using the psychology of game design for learning.  Talking about some familiar stuff (flow, hyperbolic discounting) and a few new things (visceral feedback).  Not sure if you need to be an ASTD … Read more