Virtual Chainsaws (When it’s not a knowledge problem)

Just wrote a piece for the Research for Practitioners series over at Learning Solutions Magazine on some really fascinating research at the Stanford Virtual Human Interaction Lab.  It’s crazy interesting research, and it involves virtual chainsaws, behavior change and crafty research techniques. What’s not to love in that?

Go check it out here: Research for Practitioners: When It’s Not a Knowledge Problem

chainsaw

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