FLOW

Presentation Slides

Designing for Flow: Creating Compelling User Experiences for Learning

Blog Posts

Usable Learning Game-related blog posts: http://usablelearning.com/category/games/

Usable Learning Instructional Design Comics: http://usablelearning.com/category/id-web-comics/

Resources

Books Referenced:

  • Electronic Performance Support System  by Gloria Gery
  • Flow: The Psychology of Optimal Experience by Mihaly Csikszentmihalyi (A reasonable Wikipedia explanation can be found at http://en.wikipedia.org/wiki/Flow_(psychology) )
  • What Video Games Have to Teach Us About Learning and Literacy by James Paul Gee
  • The Happiness Hypothesis by Jonathan Haidt
Presentations:
Radio
Game Articles:
General Articles
Egghead stuff
A few other things that are just worthwhile:
http://
Meaningful Play – Getting Gamification Right
and
Designing Games for the “43-year old woman”

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